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Tactical Team Match Announcement
June 27 & 28, 2009
Description Teams
will be comprised of 4 shooters. All shooters must have both an
AR type rifle and pistol with them for the match. One shooter
must also have a weapon with optics for shots to 500 yards, and a
shotgun must be available for breaching and target engagement.
This is a tactical match, not Super SWAT. That being said,
it is also not a Palma match. You should have the ability to move
several hundred yards through obstacles while shooting safely.
What type of obstacles? If you can climb a chain link fence, wood
fence and enter an attic stair way you should have no problem.
This match will stress accuracy, and thinking through problems.
You will be given a situation and told to solve it as quickly as
you can.
Match fee is $150 per shooter. Pay via our online store or mail a check to our Garland office address.
This match will included lots of targets but the team
has to decide who is best suited to what type of activity, who can
carry the downed dummy, who is best suited at slamming the door for
example. The whole team has a collective job to do with specific
individuals able to to do some things quicker then others, so they are
assigned as needed.
Here
it is, those who have hunted people for a living know that anyone can
be taken, especially when alone. No matter how bad you are, you
have to eat and sleep sometime. Lets say, just for the sake of
argument that some terrorist sneaks into the country and sets off a
nuke in a major city you happen to be living in. What do you do? If
your smart you probably stay put. Getting on the crowded highways
would be crazy, giving the fact that initially you won’t have any idea
which way to run, or for that matter where to run to. Being alone
you will have to contend with gangs of social misfits that are looking
to gain an advantage with the current situation, much like the “LA”
riots.
If you’re one of those who have thought through this type
of thing, you have a plan. My plan is to gather up my close
friends and move in strength, using small unit tactics. Your team
should be small enough to move easily, but large enough to protect
itself, hence the Tiger Valley Team match.
We will do 6 stages on Saturday and 3 on Sunday.
Stage #1 Neighborhood Assault The
goal of the mission is to move through the neighbor hood engaging bad
guys as they appear. The 4-man team starts at designated point facing a
low crawl. On the timer all members move through the low crawl, with
all gear. After this they will climb through a window of a house and
move into a yard where 2 shooters will engage pistol targets and 2 will
engage rifle at 50 yards. After all targets are down all team members
will move back to neighbor hood and climb the fence (8 foot tall) into
the next backyard. After all members have gone over the fence they will
move and engage pistol targets, (lots). Once all targets are
neutralized unit will move back to the neighborhood and enter the
attic. Once in the attic they will slide down the gas pipe and enter
the last neighborhood where all bad guys will be taken out with rifles.
Stage #2 Member Rescue Team
starts out with all members in start box. The goal of the mission is to
rescue a downed team member who can’t walk. On the timer team will
advance. While advancing, members will encounter several areas with
hostile targets. Someone must engage hostiles for members to advance
beyond each point. At least one member must engage targets, but how
many is up to each team. Two members will move to shoot house, one will
breach the door and the other will cover and engage any target
available from outside shoot house. Member who enters shoot house will
neutralize hostiles and start recovery of downed member. Downed member
must be brought back to starting point for time to end.
Stage #3 Sentry Elimination Unit
has to recover stolen food from gang members who have a fortified
complex. Assault will start by eliminating a sentry in a 20’ guard
tower 400-500 yards away. Once sentry is eliminated unit will move to a
two-story building and eliminate all hostiles on both floors and
surrounding the building. Once this has been accomplished unit will
recover stolen food and head for safe area, (starting box).
Stage #4 Helicopter Bug Out The
unit has a chance to move to a new safer area by helicopter and must
flee under fire. Unit starts in start box. On timer all members move to
designated points and engage targets from 7 to 200 yards. On member
moves to helicopter, but cannot engage targets until all members are on
board. Once on board this member supplies support fire while helicopter
lifts off, targets to 300 yards. Helicopter is on springs
Stage #5 Tank Buster The
Soviets have taken advantage of the current situation and have invaded
with armor. From the starting box, designated shooter will engage the
tank commander and gunner of the scout vehicle and the commander of the
T-62. Once this has been completed the entire team will advance and
engage all targets they encounter while dragging a prisoner with them.
Stage #6 Low light engagement Night
has fallen and the hoards are assaulting your position. You will have
to defend your position from hostiles while they are shooting at you. A
radio controlled paint ball gun will track members as they move through
obstacles, shooting bad guys.
Stage #7 Running Man The unit has been compromised and must evade and escape. Unit must move 120 yards through bad area as quickly as possible.
Stage #8 Zombies The
fall out has mutated some survivors. All team members will be on the
200-yard line and deal with the outcome of the crazy hoards…
Stage #9 Blind Stage
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Tiger Valley LLC.
Range Address: Hwy 84 at Joe Russell Rd. | Prairie Hill, TX 76678
Mailing Address: 6309 Scottsboro Ln. | Garland, TX 75044
Cell: (972)977-9512 |